#pragma once
 
#include "CEntity.h"
 
class Goomba : public CEntity
{
    public:
        Goomba();
        bool OnLoad(char* File, int Width, int Height, int MaxFrames);
        void OnLoop();
        void OnRender(SDL_Surface* Surf_Display);
        void OnCleanup();
        void OnAnimate();
        bool OnCollision(CEntity* Entity);
};
 